A must-have for the composer’s toolbox.

Taking the same approach as I have with their film scores, I filled my first artist sample library with endless extended techniques in a wide variety of textures, palettes, and dynamics to create a vast playground that would be intuitive enough for any composer or producer to use.

For years, I have been adding my improvisations, unique timbres, rhythmic textures, text settings in ancient and invented languages, overtone singing, and more to composers’ scores, including the scores for GRAMMY-winning Assassin’s Creed Valhalla: Dawn of Ragnarök (Stephanie Economou), Castlevania: Nocturne (Trey Toy & Trevor Morris), Planet Earth III (Sara Barone & Jacob Shea), and Fortnite (Phill Boucher). To hear some of the work on which I have been featured, visit my website.

I sincerely hope you enjoy Fever Dreams and find it inspiring. I’d love to hear when you use it in your work, so please drop me a line if you do—and if you’re looking for something more bespoke, feel free to reach out and book a session.

About Fever Dreams

I’m Ari Mason, creator and distributor of Fever Dreams. I am a vocal soloist and viola da gamba player for film, television, and video games, as well as a producer of my own albums for over a decade.

Through my extensive collaborations with media composers, I learned that my friends felt unsatisfied with the vocal library selection available to them.